"How might we create an engaging experience for listeners in order to more easily explore the expansive Tiny Desk catalogue and learn more about those artists."
↳ framing the problem to design an appropriate solution.
This project taught me the fundamentals of experience design and the significance of finding the right balance of designing for the stakeholders - both the intended users and the client. The intensive week of experience design research gave me a new perspective in the business aspect of design, and how value can be provided for the business while still maintaining a quality experience for users of the product.
Through this project I was able to apply previously learned skills such as design research practices and user-centric design to create a solution that is appropriate for the client, while also providing value for users through an immersive experience that aids them with their needs within the app.
My main takeaway from this case study would be the ability to rationalize my design decisions in terms of value being provided to the client versus the necessity needed for a solution to be created. Through the team's multiple design iterations, we were constantly faced with questions on whether certain designs are necessary and if they provided enough value for both the client and the users.
Overall, this project was another breakthrough for myself as a designer. I was able to learn the importance of key aspects in design: the viability of an idea and how it creates value for the business (client), the desirability of the product and how it creates value for users (consumers) based on their needs, and the feasibility of the product based on the technical aspects and its functionalities.
↳ reflection.